class WeaponSystemBullet:
	extends Node
	pass


func foo():
	var bullet_scene
	assert(
		(
			(func() -> bool:
				var test_instance: Node = bullet_scene.instantiate()
				var is_needed_class: bool = test_instance is WeaponSystemBullet
				test_instance.free()
				return is_needed_class)
			. call()
		)
	)
